Post-Jam Update!
The GMTK 2025 game jam is now over, and with it's conclusion returns the ability to edit the project. During the jam a number of players found a possible softlock in the final room. While the jam was still ongoing I worked on patching the soft lock, some related minor bugs, and also implementing many planned features and improvements that were unfortunately cut to ensure the game was playable by the deadline. This patch fixes the bugs I managed to find, most of which were related to the button found late in the game and the aforementioned soft lock which should now be much harder to unintentionally reproduce. My hope is that in the near future I can upload another update containing many of the cut features and potentially some new ones however some of these features entail a near complete overhaul of many rooms so this may take some time to complete. Having changed the game from it's final Jam state I am also preserving the version of the game that was experienced during the Jam for when the project drastically changes from it's original final state. I don't know how far I will take the project after the next planned update but I expect that I will not take it much develop it too much farther than that.
Files
Get Maintenance Loop
Maintenance Loop
Break, Repair, Repeat
Status | Prototype |
Author | SquidJamCanteen |
Genre | Adventure |
Tags | Exploration, Game Maker's Toolkit Jam, Metroidvania |
Languages | English |
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